Sunday, December 11, 2011

Saints Row: Gat out of Hell

Saints Row: Gat out of Hell (Jan 2015)

My work: Designed the aesthetic for the open world environment. Created model sheets for all major buildings and designed all building interiors (Except Ultor War Room). Created (virtually) all billboards, ads, logos, and icons for the (in-game) Infernal businesses and Government PSAs.

Infernal Vista, mood piece

Downtown Shop

Beezy's Billboard

Crags & Barrens Ideation

Queen Anne's Revenge

Kemmler Dynamo

Serpent's Chapel

Care Demons (Prison Day care theme)